Monthly Archives: January 2007

DirectX 6 models converted

I was a bit bored today, so I decided to convert the DirectX 6 models, which all were version 32. Development on the Core is coming along nicely, and I’ll be posting some screens soon 🙂 DX6 Buggy DX6 antlion … Continue reading

Posted in Half-Life 2, Models | 10 Comments

Porting Core from Episode 1!

I’ve been wanting to mess around with the Core from Episode 1, so I finally did today 😉 Right now the Shader (Core) is missing, so it’s basically just a Core ball with a wireframe texture – kinda stupid. Screens … Continue reading

Posted in Half-Life 2 | 3 Comments

Updated WordPress…

Updated WordPress from 2.0.5 to 2.0.6 – Not that I think anyone cares, nor do I actually just thought I’d let you know. On a side note I’m going to put up some new screens this weekend probably 🙂

Posted in Backend | 1 Comment

New blog style

I’ve finally found a scheme that I think is acceptable, so this is the one I’m going to use. It’s a stylesheet using a custom header, since the original sucked. Other than that nothing’s really happening, still messing around the … Continue reading

Posted in Uncategorized | 1 Comment

First post!

Well this is it! I’ve decided to start a development blog, about my messing around the leaked version of Half-Life 2, from september 2003, which suddenly seems to be quite popular 🙂 Now you’ll probably just think “oh no, not … Continue reading

Posted in Uncategorized | 2 Comments