Porting Core from Episode 1!

I’ve been wanting to mess around with the Core from Episode 1, so I finally did today 😉

Right now the Shader (Core) is missing, so it’s basically just a Core ball with a wireframe texture – kinda stupid.
Screens will come as soon as I’m done porting everything, and I’m sure it works :)!

This entry was posted in Half-Life 2. Bookmark the permalink.

3 Responses to Porting Core from Episode 1!

  1. Fredy says:

    Your gonna use the core for what?

  2. tobias.kammersgaard says:

    The air exchange had a core, and the shader is quite nice 🙂

  3. Fredy says:

    So hes planning to re-doing the AirExchange maps?Cool 🙂